PVRotect the Castle is a VR game (I mean, c'mon, you totally already knew that because I put "VR" in the title) that lets you protect a castle (I mean, c'mon, you totally already knew that because I put "Protect the Castle" in the title). Fight off waves (wait, a wave-based VR game?.. totally haven't seen that before, amirite?) of little stick dudes and stop 'em from messing up your sweet castle.
- Just, like, reach down and grab stuff. Use the triggers to squeeze your lil' VR fingers. Squish the enemies in your preferred manner.
- For buttons, touch them and squeeze the trigger (intuitive, no?)
Handy tips and stuff
- If you aren't one of those lucky dudes who has like a huge extra room to play VR in ( #firstWorldPVRoblems) and things get a little cramped, try rotating the play area from the main menu to see if that helps.
- The game is kinda roomscale-y, though, so if your place is too small in both directions, then I hereby waive all liability when you break something...
In all seriousness, though, this game is just a lil' project I worked on in my free time. I have a lot more ideas for how I want to make it better, but not sure how much more time I wanna put into it (too many other projects going on), so this may (or may not?) be as finished as it gets. I encourage feedback though, because even if I don't fix it in this game, it might help me grow as a game developer. Anyway, I hope you enjoy!
Props to Unity, Valve, Blender, and the folks who work on VRTK for making awesome tools to make stuff like this possible for a guy to make in his living room.